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    Prevent spamming spells

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    Adam Sandler


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    Post  Adam Sandler Tue Dec 08, 2009 10:26 pm

    Two things that make it less attractive:

    1. Respawn after death with 0 mana. People tend to suicide spam and get full mana again by dieing.

    2. Make death loss higher. The best exp gain is by suicide spam spells on big crowds. If you lose exp dieing then I guess people wont do this anymore.

    I guess this needs some testing to work good. Im not sure about the % loss but it has to be balanced so people wont suicide to get some exp and actually increase in exp. And it cant be too low so people constantly drop levels if they dont have a big team.
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    Gerberos


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    Post  Gerberos Fri Dec 11, 2009 4:23 pm

    I like it, ue spammers are so annoying.
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    Zift


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    Post  Zift Mon Jan 25, 2010 3:25 pm

    I support this.
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    Post  Realistic Mon Jan 25, 2010 3:29 pm

    Zift wrote:I support this.

    I don't have the source code to this server. Hmm a complicated situation, I will keep this in mind and try to solve it.
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    Adam Sandler


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    Post  Adam Sandler Tue Jan 26, 2010 11:05 pm

    You should set ue to 1000 mana, its enought to keep people from spamming them.

    Instead change mort hur formula to make it do less damage and sd a bit higher.
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    Post  Realistic Tue Jan 26, 2010 11:44 pm

    Adam Sandler wrote:You should set ue to 1000 mana, its enought to keep people from spamming them.

    Instead change mort hur formula to make it do less damage and sd a bit higher.

    UE will stay, Mort hur is supposed to be better than SD
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    Adam Sandler


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    Post  Adam Sandler Wed Jan 27, 2010 12:12 am

    Well the spamming hasnt changed much, people just spam mort hur instead. On the other hand its impossible to fight solo now.
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    Post  Realistic Wed Jan 27, 2010 12:43 am

    Adam Sandler wrote:Well the spamming hasnt changed much, people just spam mort hur instead. On the other hand its impossible to fight solo now.

    Every little bug is, unfortunately, not solveable. I can't lock people for minutes just because they'll spam elsewise. Sorry.
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    Adam Sandler


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    Post  Adam Sandler Wed Jan 27, 2010 2:16 am

    I'd say lower ue to 1k or 800 mana and let people deal with ue spaming themselves. Its a 800/1000 mana spell making 350 damage so you obviously can't win a fight spaming ue when the teams are equal. If the teams are not equal the 800 mana ue will help the undernumbered team.
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    Post  Realistic Wed Jan 27, 2010 1:39 pm

    Adam Sandler wrote:I'd say lower ue to 1k or 800 mana and let people deal with ue spaming themselves. Its a 800/1000 mana spell making 350 damage so you obviously can't win a fight spaming ue when the teams are equal. If the teams are not equal the 800 mana ue will help the undernumbered team.

    I think the ultimate explosion is fine now. And I can't help people when they get mad about players that runs into a crowd and throw off an UE. That's not UE Spamming. One player can't spam 2 ues anymore (Only if they're 87+) and I don't think anyone will get that level

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